/*************************************************************************************** * * IMPORTANT: READ BEFORE DOWNLOADING, COPYING, INSTALLING OR USING. * * By downloading, copying, installing or using the software you agree to this license. * If you do not agree to this license, do not download, install, * copy or use the software. * * Copyright (C) 2014-2022, Happytimesoft Corporation, all rights reserved. * * Redistribution and use in binary forms, with or without modification, are permitted. * * Unless required by applicable law or agreed to in writing, software distributed * under the License is distributed on an "AS IS" BASIS, WITHOUT WARRANTIES OR * CONDITIONS OF ANY KIND, either express or implied. See the License for the specific * language governing permissions and limitations under the License. * ****************************************************************************************/ #ifndef SCREEN_CAPTURE_MAC_H #define SCREEN_CAPTURE_MAC_H #include "screen_capture.h" #include "screen_capture_avf.h" class CMScreenCapture : public CScreenCapture { public: // get monitor numbers static int getDeviceNums(); static CScreenCapture * getInstance(int devid); BOOL initCapture(int codec, int width, int height, double framerate, int bitrate); BOOL startCapture(); void captureThread(); void screenCallBack(avf_screen_data * data); private: CMScreenCapture(); CMScreenCapture(CMScreenCapture &obj); ~CMScreenCapture(); BOOL capture(); void stopCapture(); private: void * m_pCapture; }; #endif