/*************************************************************************************** * * IMPORTANT: READ BEFORE DOWNLOADING, COPYING, INSTALLING OR USING. * * By downloading, copying, installing or using the software you agree to this license. * If you do not agree to this license, do not download, install, * copy or use the software. * * Copyright (C) 2014-2022, Happytimesoft Corporation, all rights reserved. * * Redistribution and use in binary forms, with or without modification, are permitted. * * Unless required by applicable law or agreed to in writing, software distributed * under the License is distributed on an "AS IS" BASIS, WITHOUT WARRANTIES OR * CONDITIONS OF ANY KIND, either express or implied. See the License for the specific * language governing permissions and limitations under the License. * ****************************************************************************************/ #ifndef WINDOW_CAPTURE_MAC_H #define WINDOW_CAPTURE_MAC_H #include "window_capture.h" #include "window_capture_avf.h" class CMWindowCapture : public CWindowCapture { public: static void listWindow(); static CWindowCapture * getInstance(char * title); BOOL initCapture(int codec, int width, int height, double framerate, int bitrate); BOOL startCapture(); void captureThread(); void windowCallBack(avf_window_data * data); private: CMWindowCapture(); CMWindowCapture(CMWindowCapture &obj); ~CMWindowCapture(); BOOL capture(); void stopCapture(); private: void * m_pCapture; }; #endif