79 lines
2.3 KiB
C++
79 lines
2.3 KiB
C++
/***************************************************************************************
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*
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* IMPORTANT: READ BEFORE DOWNLOADING, COPYING, INSTALLING OR USING.
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*
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* By downloading, copying, installing or using the software you agree to this license.
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* If you do not agree to this license, do not download, install,
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* copy or use the software.
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*
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* Copyright (C) 2014-2022, Happytimesoft Corporation, all rights reserved.
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*
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* Redistribution and use in binary forms, with or without modification, are permitted.
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*
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* Unless required by applicable law or agreed to in writing, software distributed
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* under the License is distributed on an "AS IS" BASIS, WITHOUT WARRANTIES OR
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* CONDITIONS OF ANY KIND, either express or implied. See the License for the specific
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* language governing permissions and limitations under the License.
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*
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****************************************************************************************/
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#ifndef AUDIO_CAPTURE_WIN_H
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#define AUDIO_CAPTURE_WIN_H
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/***************************************************************************************/
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#include "media_format.h"
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#include "audio_capture.h"
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#include <dsound.h>
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typedef struct
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{
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GUID guid;
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TCHAR desc[256];
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} DSOUND_DEVICE;
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/***************************************************************************************/
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class CWAudioCapture : public CAudioCapture
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{
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public:
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// get audio capture devcie nubmers
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static int getDeviceNums();
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// list avaivalbe audio capture device
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static void listDevice();
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// get device index by device name
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static int getDeviceIndex(const char * name);
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// get single instance
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static CAudioCapture * getInstance(int devid);
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BOOL initCapture(int codec, int sampleRate, int channels, int bitrate);
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BOOL startCapture();
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void captureThread();
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private:
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CWAudioCapture();
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CWAudioCapture(CWAudioCapture &obj);
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~CWAudioCapture();
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void stopCapture();
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BOOL capture();
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public:
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static void * m_pDevNumsMutes;
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static int m_nDevNums;
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static DSOUND_DEVICE m_devices[MAX_AUDIO_DEV_NUMS];
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private:
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int m_nLastChunk;
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LPDIRECTSOUNDCAPTURE8 m_pDSound8;
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LPDIRECTSOUNDCAPTUREBUFFER m_pDSoundBuffer;
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};
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#endif // AUDIO_CAPTURE_WIN_H
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