108 lines
3.3 KiB
C++
108 lines
3.3 KiB
C++
/***************************************************************************************
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*
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* IMPORTANT: READ BEFORE DOWNLOADING, COPYING, INSTALLING OR USING.
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*
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* By downloading, copying, installing or using the software you agree to this license.
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* If you do not agree to this license, do not download, install,
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* copy or use the software.
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*
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* Copyright (C) 2014-2022, Happytimesoft Corporation, all rights reserved.
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*
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* Redistribution and use in binary forms, with or without modification, are permitted.
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*
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* Unless required by applicable law or agreed to in writing, software distributed
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* under the License is distributed on an "AS IS" BASIS, WITHOUT WARRANTIES OR
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* CONDITIONS OF ANY KIND, either express or implied. See the License for the specific
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* language governing permissions and limitations under the License.
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*
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****************************************************************************************/
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#ifndef LIVE_VIDEO_H
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#define LIVE_VIDEO_H
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#include "linked_list.h"
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/***************************************************************************************/
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#define MAX_LIVE_VIDEO_NUMS 4
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typedef void (*LiveVideoDataCB)(uint8 *data, int size, void *pUserdata);
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typedef struct
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{
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LiveVideoDataCB pCallback; // callback function pointer
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void * pUserdata; // user data
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BOOL bFirst; // first flag
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} LiveVideoCB;
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/***************************************************************************************/
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class CLiveVideo
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{
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public:
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virtual ~CLiveVideo();
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// get the support stream numbers
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static int getStreamNums();
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static CLiveVideo * getInstance(int idx);
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virtual void freeInstance(int idx);
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virtual BOOL initCapture(int codec, int width, int height, double framerate, int bitrate);
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virtual BOOL startCapture();
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virtual void addCallback(LiveVideoDataCB pCallback, void * pUserdata);
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virtual void delCallback(LiveVideoDataCB pCallback, void * pUserdata);
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virtual char * getAuxSDPLine(int rtp_pt);
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virtual BOOL captureThread();
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void procData(uint8 * data, int size);
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protected:
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CLiveVideo();
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CLiveVideo(CLiveVideo &obj);
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BOOL isCallbackExist(LiveVideoDataCB pCallback, void *pUserdata);
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virtual void stopCapture();
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public:
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int m_nStreamIndex;
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int m_nRefCnt;
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static void * m_pInstMutex;
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static CLiveVideo * m_pInstance[MAX_LIVE_VIDEO_NUMS];
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protected:
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int m_nCodecId;
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int m_nWidth;
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int m_nHeight;
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double m_nFramerate;
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int m_nBitrate;
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void * m_pMutex;
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BOOL m_bInited;
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BOOL m_bCapture;
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pthread_t m_hCapture;
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void * m_pCallbackMutex;
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LINKED_LIST * m_pCallbackList;
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};
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/*
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* After getting the encoded data from the hardware encoder,
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* you can call this interface to send the data to the video sending queue
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*
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* If you use this interface to send video data, you do not need to
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* implement the CLiveVideo::captureThread function
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*/
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BOOL media_live_put_video(int idx, uint8 * data, int size);
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#endif
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